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Yes/No/Maybe Consent Game

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Yes/No/Maybe Consent Game

Yes/No/Maybe Consent Game for preschoolers: real‑life photo cards teaching body safety, consent, and respect through fun, interactive play.

Materials

  • Real‑life photos of everyday actions (hugging, high‑five, brushing hair, sharing toys, tickling, holding hands, helping with shoes, etc.)
  • Card stock or laminated sheets for durability
  • Three baskets/boxes labelled Yes, No, and Maybe
  • Optional: Velcro dots or magnets to make cards interactive on a board

What To Do

  • Prepare Cards: Print real‑life images of common preschool scenarios. Each card should show one clear action.
  • Introduce the Game: Explain the three choices—Yes (I like it), No (I don’t like it), and Maybe (I’m not sure).
  • Play Together: Show a card (e.g., hugging). Children place it in the basket that matches their feeling.
  • Discuss Choices: Ask children why they chose Yes, No, or Maybe. Reinforce that all answers are valid.

Hints and Tips

  • Use diverse images: Include children of different ages, genders, and cultural backgrounds.
  • Keep language simple: Use clear words like “safe,” “stop,” "like," and “don’t like.”
  • Model respect: Always ask before touching or involving children in role play.
  • Positive framing: Focus on empowerment, not fear.

Extension Ideas

  • Feelings Chart: Children create a chart of actions they like, don’t like, or are unsure about.
  • Trusted Adults Link: Connect the game to identifying who they can talk to if they feel uncomfortable.
  • Daily Routine Consent: Embed asking permission into transitions (e.g., “May I help you with your shoes?”).
  • Storytime Sorting: Read a book about boundaries and sort story actions into Yes/No/Maybe. 

Additional Info

  • Appropriate Age: 3 year+
  • Number of Children: Small Group (4)
  • Developmental Milestones:
    Language Development
    • Expressive communication: Children use words to express preferences (“I like hugs,” “I don’t like tickles”).
    • Vocabulary expansion: Introduces concepts like "consent", "permission", “safe,” and “stop.”

    Social & Emotional Development

    • Self‑awareness: Children recognise their own feelings and boundaries.

    • Empathy and respect: Learn to respect others’ choices and comfort levels.

    • Confidence building: Practising saying “No” or “Maybe” develops assertiveness.

    Cognitive Development

    • Decision‑making: Sorting cards into Yes/No/Maybe encourages independent thinking.

    • Problem‑solving: Children consider what to do if someone says "No".

    • Categorisation skills: Sorting actions builds logical reasoning and organisation.

    Physical Development
    • Fine motor coordination: Handling and sorting cards strengthens hand‑eye coordination.
    • Gross motor engagement: Moving between baskets promotes active participation.

  • Play Based Learning: Creative Play
  • Interest Areas: Home Corner
  • Games Categories: Learning Games, Social and Emotional
  • EYLF Outcomes: Learning Outcome 1, Learning Outcome 3
  • Sub Outcomes:

    1.3 - Children develop knowledgeable, confident self-identities and a positive sense of self-worth. 

    3.2 - Children become strong in their physical learning and wellbeing.

Created On September 8, 2026 Last modified on Tuesday, September 8, 2026
More in this category: « My Body Belongs to Me   ||  
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