Who Stole The Cookie

Who Stole The Cookie Scott Rubin

Support children to learn each other's name with this new version of Who Stole The Cookie.

Materials Needed:

  • A small jar / bucket (see hints and tips).
  • A4 piece of paper (see hints and tips).
  • A pen (see hints and tips).

What to do:

  • Sit the children in a circle so everyone can see each other. Start the rhythm of the game by doing one clap of hands and then a knee tap. You can start like this:

CLAP TAP CLAP TAP

  • When the children are all following the rhythm, teach them this following chant:

WHO STOLE THE COOKIE FROM THE COOKIE JAR?

TOM STOLE THE COOKIE FROM THE COOKIE JAR (select a child’s name from the group).

WHO ME? (the child selected says).

YES YOU! (the group responds with).

IT COULDN'T BE! (the child selected says).

THEN WHO? (the group responds with).

ANDREW (the child selects another player).

  • The game continues:

WHO STOLE THE COOKIE FROM THE COOKIE JAR?

ANDREW STOLE THE COOKIE FROM THE COOKIE JAR...

Hints and Tips:

  • Get a “cookie jar” and put it in the centre of the circle. Inside the cookie jar, write the names of all the children whom are playing this game, on separate pieces of paper. The child who begins has to pull a name out of the cookie jar, try to recognize the name and then tell the group whose name was selected from the jar, before continuing the chant. Each child should have a turn at selecting a child’s name from the cookie jar and try to recognize their friends name.
  • Another alternative, instead of writing each child’s name and putting it in the “cookie jar”, just write the first letter of the children’s names on separate pieces of paper. When a child pulls out the paper, they have to guess by the first letter written, which child has stolen a cookie.

Additional Info

  • Appropriate Age: 4 year+
  • Number of Children: Small Group (4), Large Group (5 or more)
  • Developmental Milestones:

    Identifies own names.

    Recognizes some letters of the alphabet.

    Pays attention for longer period of time.

    Can follow between 2 – 3 instructions at a time.

    Recognizes own name in print.

    Co-operates easily with others.

    Able to understand and follow rules.

  • Play Based Learning: Exploratory Play
  • Interest Areas: Music and Movement
  • Games Categories: Language Development, Learning Games, Music and Movement, Party Games, Social and Emotional
  • EYLF Outcomes: Learning Outcome 1, Learning Outcome 3, Learning Outcome 4, Learning Outcome 5
  • Sub Outcomes:

    1.4 Children learn to interact in relation to others with care empathy and respect

    3.1 Children become strong in their social and emotional wellbeing

    4.3 Children transfer and adapt what they have learned from one context to another

    5.1 Children interact verbally and non-verbally with others for a range of purposes

    5.2 Children engage with a range of texts and gain meaning from these texts

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Last modified on Thursday, January 22, 2015

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